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Illusive Lucy / Jan 13, 2016
Hello guild! A belated Merry Christmas, Festivus, New Year, and Life Day (It's Christmas for Wookiees!)

It's a new year for ESO too! Matt Firor has written a year ahead post detailing the changes and new additions coming this year. Thieves' guild will hit the PTS in February, with the Dark Broktherhood arriving in the second quarter. Unfortunately it's not all good news, with the PvP aspect of the justice system being scrapped and spellcrafting on the back burner.

You can read the full article here ESO - The Year Ahead

Closer to home, our Guild is nearing another birthday! Check out Myka's post on the state of the guild, and chime in with what you want to see going forward!

Thanks for being part of the Debaucherous Tea Party!
Illusive Lucy / Jul 16, 2015 / News


The Imperial City is coming, finally! On the 31st of August, the Imperial city will finally be released! Imperial City DLC game pack will be coming to PC/Mac on August 31st, Xbox One on September 15th, and PlayStation4 on September 16th

Imperial City Launch Details

Features! Intriguing features! What do they mean?

  • All content is available to players that are level 10 and up
  • A brand new PvP/PvE space, including the six Imperial City Districts
  • New quests and key characters within the Imperial City
  • One new Imperial City PvP Public Dungeon: The Imperial Sewers
  • Two new PvE Imperial City group dungeons with Normal and Veteran versions: White-Gold Tower and Imperial City Prison
  • The Tel Var Stone system
  • 23 completely new Veteran Rank 16 item sets, only available in Imperial City
  • Treasure Vaults that contain new Veteran Rank 16 set jewelry and a chance for even rarer finds
  • Xivkyn racial motif style
  • New collectibles only available in Imperial City (pets, polymorphs, and a costume)
Illusive Lucy / May 30, 2015 / Event


Hello Guild!


Two exciting events this weekend! As usual, make sure you set your timezone using the guide on the right to see the events on the calendar in your local time.

Craglorn!

On Saturday, 2pm AEST, we head to wilds of Craglorn once more. Drop on by for some group questing and content. To see the event in your local time, check the calendar or follow this link.

Thievery!

Want to steal everything that isn't nailed down? And some stuff that is? Join La Lochezia in Mournhould, and loot everything you see! To see this event in your local time, follow this link!

Have a great weekend!
Illusive Lucy / Apr 14, 2015 / News

Rawr!

Hello Guild!

Hope the start of the week is treating you well!

Motifs now available in the Crown Store
Last night's patched dropped a couple of surprises into the crown store. The biggest of these is that all current lootable motifs are now available for purchase. Yes, this includes the super rare ones like Imperial and Dwemer.

Motif costs

Crown Motif: High Elf (200 crowns)
Crown Motif: Ancient Elf (1,500 crowns)
Crown Motif: Argonian (200 crowns)
Crown Motif: Barbaric (1,500 crowns)
Crown Motif: Wood Elf (200 crowns)
Crown Motif: Breton (200 crowns)
Crown Motif: Daedric (1,500 crowns)
Crown Motif: Dark Elf (200 crowns)
Crown Motif: Dwemer (5,000 crowns)
Crown Motif: Imperial (5,000 crowns)
Crown Motif: Khajiit (200 crowns)
Crown Motif: Nord (200 crowns)
Crown Motif: Orc (200 crowns)
Crown Motif: Primal (1,500 crowns)
Crown Motif: Redguard (200 crowns)

Senche Leopard
Also is a new fancy senche leopard. Like the tiger, but, er, more leopardy. Rest assured, if you ride this around you will be, wait for it, easily spotted!

Utility Consumables
Finally, a number of handy consumables are now available. Skill and attribute respecs, as well as the Ring of Mara, are now available for you to throw your money at.

Utility Costs:
Skill Respec Scroll (700 crowns)
Attribute Respec Scroll (700 crowns)
Pledge of Mara (1,000 crowns)

What do you think about these new additions? Good? Bad? Have your say in the comments below!
Illusive Lucy / Apr 09, 2015 / News

Hello guild!

Welcome to the weekly guild news and events post for this second week of April. I hope you all managed to enjoy the Easter long weekend, and if it wasn't a long weekend for you, I hope you enjoyed the regular weekend!

Craglorn Questing

Work week getting you down? Struggling to make it through mountains of study? Too much slacking filling you with ennui? Well fear not I've got just what you need! Weekend Craglorn! Can I get a 'Woohoo!'? Anyone? No, no fair enough.

Join us at 11pm (EST) Saturday // 5am (CST) Sunday // 2pm (AEST) Sunday for a jaunt through Craglorn's deadly delves. If the time doesn't work for you, or you want to organise an event for a different time, please let me know in the comments below.

Happy Birthday ESO

ESO is a year old! We sort of missed the birthday of the guild, but we're one year old now too. I'd just like like to thank everyone who has been with us on this journey so far, and welcome everyone experiencing Tamriel for the first time. If you've got some memories of the early days of ESO, let us know about them in the comments!

Events and Groups

Do you have an idea for an event? Want to put a group together for Dungeons or Dragonstar Arena? Maybe you want to start an event at a time that suits you better? If you do, the Black Horse Courier is our subforum just for that!

Third Person or First Person, how do you play?

Don't forget to vote in our new poll! Do you play in first person or third person? Maybe a little of both? Let's find out how we experience Tamriel!

Patch v2.0.4 Headlines

Monday's patch bought with it a number of bug fixes and changes, but here are some headlines;

The feature of this patch was the introduction of special Coldharbour themed siege weapon that drop from Dark Anchors in Cyrodiil. They hit a bit harder than the regular stuff, so worth checking out!

Elfborn: Fixed an issue where this Champion point passive wasn’t providing increased critical values for heals.

Grouping: Fixed the annoying issue where player characters within groups would sometimes disappear when zoning or going through doors. It's hard to heal or tank when half your party is invisible.

Shapened trait: Fixed an issue where the Sharpened Trait was providing more spell penetration than intended. The spell and armor penetration will now scale correctly based on your item level.

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That's it for this week, see you in Tamriel!